Extract files click on start server. then go to /Cokestudios/cokemusic/coke.html/ and now u can login. 

if you want a badge and rights to kick login as Clint and password is password. You can add more mods by opening the config.xml file and adding them manually but they are not linked with the badges and rights to kick. you will have to decompile the .swf and add the names. sorry i didnt get around to that. For example if u open the .swf you will find a command that states if username equals "clint" then the rights are given to have a badge and ban privileges. Its really easy to do and really doesnt require any advanced flash knowledge. HAVE fun!! I released this source in hopes of someone continuing the development since I have really stopped working on the project.
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This Pack has eveything ok now to list them off.. this should take awhile

Includes:
-The Cokestudios Private Server Project [Made by Me aka Clint/Clinthill98/ lawl or "K"]
-Cokestudios FINAL Version .CCT files (Dumped October 7, 2007)
-Cokestudios Earlier Version .CCT Files (Dumped March 5, 2006)
-Cokestudios Loader (Dumped May 5, 2006)
-Cokestudios Mixer Library (Includes every Coke sound used in the game)
-Cokestudios Public Rooms(Every public room and also one that was unreleased.)
-Cokestudios AvatarEngine Dump 
-Cokestudios Modtool
-Mycoke Coaster Game[Includes all Shockwave Files]
-Mycoke Config V-ego [Includes all Shockwave Files]
-Mycoke Messenger [Includes all Shockwave Files]
-Mycoke Music Mixer [Includes all Shockwave Files]
-Mycoke Sumo Game[Includes all Shockwave Files]
-Mycoke UnCover The Music Game[Includes all Shockwave Files]
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Released by Clint 
Questions? email me at clinthill4@hotmail.com